SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit_3or4_to_3or4__inversed_rgb in video/SDL_blit_N.c via a crafted .BMP file.
SDL (Simple DirectMedia Layer) through 2.0.12 has a heap-based buffer over-read in Blit_3or4_to_3or4__inversed_rgb in video/SDL_blit_N.c via a crafted .BMP file.
https://bugzilla.libsdl.org/show_bug.cgi?id=5200 https://hg.libsdl.org/SDL/rev/3f9b4e92c1d9